October 26, 2010

After Hours: Enslaved

Continuing Impressions of Enslaved: Odyssey to the West

Box artIn my first review of the game “Enslaved, Odyssey to the West” I stated that I was very impressed and I have to say that this impression is still in full effect.

I am over half way through the game and, after each chapter, I am just as excited to move on to the next as I was when the game first started.  I have been playing the game on the Normal difficulty level (the second of 3 levels) and I have yet to be presented with a challenge that was so difficult that it was frustrating.  Each and every mini-boss battle is challenging and intense enough to keep the heart pumping but not so tough as to make me want to quit playing.  There are even levels that have been designed to be a sort of down turn from the previous intense level as to help calm the player down a bit and give some sense of ease and freedom.

I am currently half way through chapter 9 (of 14) and I have never felt like I’ve ‘been there, done that’ with this game.  Every level presents the player with new challenges that have not been presented before and this is what keeps me coming back for more.  The story is intriguing and the game is simply beautiful to behold.

A reader of my original post stated in the comments: “The one thing that really impresses me is the use of colour in their post-apocolyptia. It’s like they remembered that long after we’re gone vegetation will be there to take over.”  I can’t agree more with this statement.  It is obvious that the story of Enslaved takes place millennia after the world we know has long ceased to exist and, while this is a post-apocalypse world, colour and beauty was not held back when designing this game world.

The enemies are not overly varied but I find that this is more about the adventure than the battle elements so the lack of a diverse array of enemies is not required.  This also adds to the element of perfecting your game as you progress and giving the player the sense of actually getting better as the game advances.

Enslaved may not tender a long-lasting game (about 6-8 hours) but it certainly presents a very satisfying adventure.  This is a title that begs to be played again just for the fun and excitement that it continually bestows on the player.

About the Author

Sean is an avid gamer and lover of all thing tech. He is a dedicated husband and the father to three beautiful daughters. In addition to taking his love of gaming to a new level with this site, Sean is also host of our podcasts: The OMG! Hour, Lost Treasures of Gaming, and Primetime as well as the bi-weekly podcast mashup show, Gamers Unscripted. Follow Sean on Twitter as @Xiantayne and this blog as @OMGnexus.



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One Comment

  1. Kevin Dorff

    Sounds like you’re enjoying it as much as I did. My estimate was more like 10-12 hours, I think – although I don’t tend to be a super fast gamer. I spent a fair bit of time searching around for the tech-orbs and such.

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