Podcasts

August 5, 2012

The OMG! Hour: Episode 13

The One with All the Games (Literally)

» We’re terribly sorry (well, okay we’re not) but it’s another long one this week folks.  Weighing in at a whopping 2 hours, Sean and Craig talk about quite a few of the news items that happened this week.  Among them, Ubisoft’s DRM issue, which prompts a discussion about DRM in general, the leaked Xbox 720 dev kit, SWTOR going Free-to-Play, and the latest development in the OUYA saga.  A new segment is introduced in this episode: Campaign Corner, in which we talk about the Oculus Rift VR Headset.  We also have a very special guest interview: Syd Bolton, the curator of the PC Museum in Brantford, Ontario and the owner of the largest video game collection in Canada joins us for a candid talk.  It’s a large one. It’s a good one.  It’s The OMG! Hour, lucky episode 13.

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TOPICS DISCUSSED:

CAMPAIGN CORNER: Oculus Rift: http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

FEATURE INTERVIEW: Syd Bolton, PC Museum:  http://pcmuseum.ca/

REVIEW: The Book of Unwritten Tales:  http://bout.kingart-games.com/

 

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About the Author

TheOMGHour
is The OMG! Hour Podcast (Old Married Gamers). Games and general Geekery fun!




 
 

 

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One Comment


  1. Oooh, that Uplay business makes me mad. You started discussing it by asking, “Is it value-add, or is it DRM?” — it is definitely DRM… masquerading as a value-add to make the pill easier to swallow.

    The aspect that ticks me off is the online pass codes, intended not just to reduce piracy, but also to kill the resale used game market. Unfortunately, not all gamers are single teenage boys — some of us are Old Married Gamers with families. When I buy a Pixar DVD, I know my whole family will enjoy it together. When my wife bought The Hunger Games, she and my daughter both read it and were able to share the experience. But when you buy a new Ubisoft game, only one person is allowed to play it online (none if you buy it used or have it given to you by a friend). If my son wants to play online with his friends, we are expected to buy two brand new copies of very expensive Ubisoft games from now on?

    To add insult to injury, I PAY for a family Gold pass to Xbox Live. What’s that for? For the privilege of playing multiplayer games online… and yet, they are allowing publishers to restrict something I paid Microsoft for. It’s absolutely unreal! Now I will have to check game reviews to find out whether the game restricts online play before I purchase games for my family. It’s a stupid situation.



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