Interview with Chuck Sommerville
When one thinks about the best games on the Commodore 64, it’s hard not to think about some of the amazing sports titles that were released on the system. One that stands out above the crowd is Summer Games II from Epyx, the follow-up to the very popular Summer Games.
This game was released only a year after the original, but was one of the few games that was developed at the time by an entire team. The separate event nature of the game meant that one person could work on a single event and yet the whole thing comes together as a cohesive release. The original team included Scott Nelson, Jon Leupp, Chuck Sommerville, Kevin Norman, Michael Kosaka & Larry Clague.
The events include triple jump, high jump, rowing, javelin throw, equestrian, fencing, kayaking, and cycling. Created originally on the Commodore 64, Summer Games II was ported to the Apple II and the IBM PC. 7 years after its initial release it was up-ported to the 16-bit Atari ST and Amiga platform and was even released on the Wii virtual console in 2009. Ports also exist for the Sinclair Spectrum and Amstrad CPC.
Summer Games II was released in a time before there was a lot of official licensing going on for sports games, so you actually played in a multi-sport carnival called the “EPYX GAMES” with up to 8 players competing at once. Although each player had to take their turn one at a time it was an early competitive sports game and is often fondly remembered by those who tried it. It’s truly a lost treasure.
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