Lost Treasures

April 11, 2016

Kristen Sych: CoD Black Ops Cinematics

Interview with Kristen Sych

This isn’t a normal episode of Lost Treasures of Gaming.  This week we are joined by Kristen Sych, a personal friend and High School buddy of Syd’s.  Kristen is a cinematics director at Activision and has worked on Treyarch’s Call of Duty Black Ops franchise.  While the original Black Ops isn’t a lost treasure in the normal sense, we thought it would be nice to look at the development of games from a different angle. That of the animation and the cut scenes we see so much of these days.  Kristen is an artist and an animator and we talk about what it takes to create the amazing scenes for blockbuster games such as Call of Duty.


Call of Duty has become one of the world’s largest gaming franchises. There have been many releases over the years, each with its own set of fans and supporters. In 2010, Activision released Call of Duty: Black Ops which represented a new direction for the series.

The game sold more than 5.6 million copies in the first 24 hours and went on to sell more than 25 million copies worldwide, making it one of the best selling video games of all time. So by that definition it isn’t a lost treasure, but now that the game is 6 years old and there have been numerous sequels the original has become somewhat lost in the shuffle.

This was Treyarch’s fourth Call of Duty game, so they were certainly familiar with the series. Both a criticism and an applauded point are the many ‘Michael Bay’ moments in the game, where the action and explosions are over the top. The continuous action can be tiring for some, but very exciting for others. For me, since the main single player campaign is a little on the short side, this pacing was okay because everything in the game is quite exciting.

Call of Duty: Black Ops is a game worth re-visiting if you haven’t played in a while even if it’s just to explore the Zombie mode. What started out as an internal joke at Treyarch has become a staple in the series, and is a well appreciated addition. There are currently two direct sequels to this arc of the Call of Duty franchise and it’s likely that there will be more.

Talk to Us!

 Subscribe to the Podcast



About the Author

Sean
Sean is an avid gamer and lover of all thing tech. He is a dedicated husband and the father to three beautiful daughters. In addition to taking his love of gaming to a new level with this site, Sean is also host of our podcasts: The OMG! Hour, Lost Treasures of Gaming, and Primetime as well as the bi-weekly podcast mashup show, Gamers Unscripted. Follow Sean on Twitter as @Xiantayne and this blog as @OMGnexus.




 
 

 

Robert Jaeger: Montezuma’s Revenge [C64]

Interview with Robert Jaeger In 1984, an 18 year old saw his dreams come true and Montezuma’s Revenge was released into the world by Parker Brothers.  As one of our favourite games to ever grace the Commodore 64, we are...
by Sean
0

 
 

Jason Canam: Wizard [C64]

Interview with Jason Canam This week’s Lost Treasures of Gaming take a bit of a twist with our coverage of a classic video game. While normally we would interview someone who was personally involved with the original dev...
by Sean
0

 
 

Joe Decuir: The Atari 2600 & Combat

Interview with Joe Decuir It’s time to go back to where it all began. Our guest this week was instrumental in designing and bringing the original Atari 2600 console into our lives, as well as the pack in game, Combat.  ...
by Sean
0

 




0 Comments


Be the first to comment!


Leave a Reply


 
%d bloggers like this: